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Andrei Alexandrescu - Modern C++ Design.pdf
Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
Antony Polukhin - Boost C++ Application Development Cookbook.pdf
Beej - Guide to Network Programming.pdf
Ben Lynn - Git Magic.pdf
Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
Bruce Eckel - Thinking in Java 4th Edition.pdf
Chad Fowler - The Passionate Programmer, 2nd edition.pdf
Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
Charles Petzold - Programming Windows (6th Edition, Win8).pdf
Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
Jack Crenshaw - Let's Build a Compiler.pdf
Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
Jesse Schell - The Art of Game Design A Book of Lenses .pdf
Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf
Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
Mark Lutz - Learning Python, 5th Edition - 2013.pdf
Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
Mark Russinovich - Windows Internals, P1.pdf
Mark Russinovich - Windows Internals, P2.pdf
Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
Martin Fowler - Refactoring - Improving the Design of Existing.pdf
Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
Raph Koster - A Theory of Fun for Game Design.pdf
Robert Martin - Clean Code.pdf
Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
Scott Chacon - Pro Git.pdf
Scott Meyers - Effective C++ 3rd Edition.pdf
Scott Meyers - Effective Modern C++.pdf
Scott Meyers - Effective STL.pdf
Scott Meyers - More Effective C++.pdf
Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
Steve McConnell - Code Complete (2nd edition).pdf
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
Tim Ottinger - Vim Like A Pro.pdf


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Files

Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf 158 MB
Andrew Hunt & David Thomas - Pragmatic Programmer.pdf 3.3 MB
Antony Polukhin - Boost C++ Application Development Cookbook.pdf 3.8 MB
Beej - Guide to Network Programming.pdf 752 kB
Ben Lynn - Git Magic.pdf 392 kB
Andrei Alexandrescu - Modern C++ Design.pdf 2.2 MB
Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf 20 MB
Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF 3.4 MB
Bruce Eckel - Thinking in Java 4th Edition.pdf 6.4 MB
Chad Fowler - The Passionate Programmer, 2nd edition.pdf 1.2 MB
Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf 7.1 MB
Charles Petzold - Programming Windows (6th Edition, Win8).pdf 5.4 MB
Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf 8.8 MB
Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf 4.3 MB
Jack Crenshaw - Let's Build a Compiler.pdf 582 kB
Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf 11 MB
Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf 979 kB
Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf 1.6 MB
Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf 1.9 MB
Mark Lutz - Learning Python, 5th Edition - 2013.pdf 15 MB
Mark Lutz - Programming Python, Fourth Edition - 2010.pdf 31 MB
Mark Russinovich - Windows Internals, P1.pdf 26 MB
Mark Russinovich - Windows Internals, P2.pdf 23 MB
Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf 7.0 MB
Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf 4.7 MB
Martin Fowler - Refactoring - Improving the Design of Existing.pdf 2.0 MB
Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf 23 MB
Robert Martin - Clean Code.pdf 3.8 MB
Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf 5.8 MB
Scott Chacon - Pro Git.pdf 5.6 MB
Scott Meyers - Effective C++ 3rd Edition.pdf 7.9 MB
Scott Meyers - Effective Modern C++.pdf 4.7 MB
Scott Meyers - Effective STL.pdf 1.5 MB
Scott Meyers - More Effective C++.pdf 9.1 MB
Steve McConnell - Code Complete (2nd edition).pdf 8.9 MB
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf 5.1 MB
Tim Ottinger - Vim Like A Pro.pdf 494 kB
Raph Koster - A Theory of Fun for Game Design.pdf 91 MB
Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf 11 MB
Jesse Schell - The Art of Game Design A Book of Lenses .pdf 10 MB
Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf 8.6 MB
Programming Books/Bjarne Stroustrup Programming Principles and Practice Using C++.pdf 150 MB
Programming Books/Andrew Hunt & David Thomas Pragmatic Programmer.pdf 3.1 MB
Programming Books/Antony Polukhin Boost C++ Application Development Cookbook.pdf 3.6 MB
Programming Books/Beej Guide to Network Programming.pdf 734 kB
Programming Books/Ben Lynn Git Magic.pdf 383 kB
Programming Books/Andrei Alexandrescu Modern C++ Design.pdf 2.1 MB
Programming Books/Bjarne Stroustrup The C++ Programming Language 4th Edition - 2013.pdf 19 MB
Programming Books/Bjarne Stroustrup The C++ Programming Language Special Edition.PDF 3.3 MB
Programming Books/Bruce Eckel Thinking in Java 4th Edition.pdf 6.1 MB
Programming Books/Chad Fowler The Passionate Programmer, 2nd edition.pdf 1.2 MB
Programming Books/Charles Petzold Programming Windows (5th Edition, WinAPI).pdf 6.8 MB
Programming Books/Charles Petzold Programming Windows (6th Edition, Win8).pdf 5.2 MB
Programming Books/Eldad Eilam Reversing - Secrets of Reverse Engineering.pdf 8.4 MB
Programming Books/Gang of Four Design Patterns - Elements of Reusable Object-Oriented Software.pdf 4.1 MB
Programming Books/Jack Crenshaw Let's Build a Compiler.pdf 568 kB
Programming Books/Jasmin Blanchette, Mark Summerfield GUI Programming with QT 4 (2nd Edition).pdf 11 MB
Programming Books/Kernighan, Ritchie The C Programming Language, 2nd edition.pdf 956 kB
Programming Books/Kevin D. Mitnick & William L. Simon The Art Of Deception.pdf 1.5 MB
Programming Books/Kip R. Irvine Assembly Language for x86 Processors, 6th edition.pdf 1.8 MB
Programming Books/Mark Lutz Learning Python, 5th Edition - 2013.pdf 14 MB
Programming Books/Mark Lutz Programming Python, Fourth Edition - 2010.pdf 29 MB
Programming Books/Mark Russinovich Windows Internals, P1.pdf 25 MB
Programming Books/Mark Russinovich Windows Internals, P2.pdf 22 MB
Programming Books/Mark Summerfield Rapid GUI Programming with Python and Qt.pdf 6.7 MB
Programming Books/Martin Fowler Patterns of Enterprise Application Architecture (2002).pdf 4.5 MB
Programming Books/Martin Fowler Refactoring - Improving the Design of Existing.pdf 2.0 MB
Programming Books/Randall Hyde The Art of Assembly Language, 2nd Edition.pdf 22 MB
Programming Books/Robert Martin Clean Code.pdf 3.6 MB
Programming Books/Robert Sedgewick, Philippe Flajolet An Introduction to the Analysis of Algorithms, 2nd Edition.pdf 5.6 MB
Programming Books/Scott Chacon Pro Git.pdf 5.4 MB
Programming Books/Scott Meyers Effective C++ 3rd Edition.pdf 7.5 MB
Programming Books/Scott Meyers Effective Modern C++.pdf 4.5 MB
Programming Books/Scott Meyers Effective STL.pdf 1.5 MB
Programming Books/Scott Meyers More Effective C++.pdf 8.7 MB
Programming Books/Steve McConnell Code Complete (2nd edition).pdf 8.5 MB
Programming Books/Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein Introduction to algorithms, 3rd edition.pdf 4.8 MB
Programming Books/Tim Ottinger Vim Like A Pro.pdf 482 kB
Programming Books/Raph Koster A Theory of Fun for Game Design.pdf 87 MB
Programming Books/Scott Rogers Level Up! The Guide to Great Video Game Design.pdf 10 MB
Programming Books/Jesse Schell The Art of Game Design A Book of Lenses .pdf 9.8 MB
Programming Books/Katie Salen & Eric Zimmerman Rules of Play Game Design Fundamentals.pdf 8.2 MB

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